iBoost/Portfolio/PersonaNet

Growth·2026 — now

PersonaNet

An AI persona manager for messengers: multiple accounts, a proxy pool, characters with personality and memory — and a response queue that stops them talking over each other.

Our role

Architecture, backend, frontend

Status

Running in production

Period

2026 — now

Platform

Web console · MTProto

GROWTH PersonaNet 01Accounts andproxies02Personaprofiles03Chat events04Queue andanti-loop05Response andmemory TYPESCRIPT · EXPRESS · REACT · SQLITE · MTPROTO · GRAMJS · CLAUDE API IBOOST.UA · 2026 — now

System map · internal perimeter, access under NDA

01

What it is

The technically interesting part of this system is not generating replies — it is coordination. When several AI personas share a chat, a naive implementation collapses into a loop within seconds: the first answers the second, the second answers the first, and a minute later the chat is a conversation between two bots. PersonaNet solves that with a per-chat mutex queue, response ordering, cooldowns and loop protection.

The second part is memory. Each persona holds, per chat, a short-term ring buffer of recent messages and a long-term memory assembled from summaries.

The character remembers what it already said and stops re-introducing itself every half hour.

02

capabilities

What it does

01

Account management

MTProto connection with the full auth flow, session persistence, status tracking and reconnection.

02

Proxy pool with health checks

Bulk import, automatic assignment to accounts, and regular liveness checks — a dead proxy receives no traffic.

03

Personas with character

Personality, biography and communication style; the system prompt is assembled from the persona profile and chat context.

04

Two-layer memory

A ring buffer of recent messages plus long-term summarised memory — kept separately for every persona-and-chat pair.

05

Response queue

A per-chat mutex, response ordering, cooldowns and anti-loop protection so personas do not answer each other forever.

06

Real-time console

A React dashboard with a live message feed over WebSocket, logs and token accounting.

03

architecture

How it works

01

Accounts and proxies

02

Persona profiles

03

Chat events

04

Queue and anti-loop

05

Response and memory

Under the hood

  • A TypeScript monorepo: shared types, an Express server, a React + Vite client.
  • Seven subsystems with clear boundaries: accounts, proxies, personas, memory, chat sessions, queue, event router.
  • AES-256-GCM encryption for API hashes, session strings and proxy passwords; the master key lives outside the repo.
  • Rate limits: one message per three seconds per account and at most ten concurrent model requests.
  • SQLite as the store — a deliberate choice for operational simplicity at this scale.
  • WebSocket for console events, so the operator sees what is happening without reloading.
TypeScriptExpressReactSQLiteMTProto · gramjsClaude APIWebSocket

04

scale

Numbers

7

backend subsystems

2

memory layers

1 / 3 s

send limit per account

10

concurrent model requests